Increasing the Quality of Vocational Education With the Samples of Artificial Intelligence Technology in Different Fields
▶Summary
In 2020 with the Covid-19 virus outbreak, trainings were interrupted in many countries and teaching and learning processes had to be organized online. Many European countries have moved to a dista...
▶Objectives
Working in the field of AI technologies individually or institutionally is very difficult in terms of skills and cooperation was inevitable in this regard. However, since the competencies of each institution differ, it did not seem possible institutionally to reveal important components such as training materials related to AI. We aimed at bringing together the strengths of our institutions and to develop innovative training materials that meet the needs of the workforce by blending their skills. Therefore, our project focused on the application of a gamification concept to AI training for distance learning, in order to improve the overall student characteristic for motivation and participation in online courses. For these reasons, our project goals included: •To train students with the qualifications that the workforce is looking for •Developing the proficiency of teachers and students in the field of AI •Ensuring and encouraging cooperating between HEI, VET and SMEs •Development of digital skills and distance education at the education and training level •To promote continuing education and training with easy access to content through our distance learning platform