Portable Video Conferencing Toolkits and Online Applications for Engaging Learning Experience Design in Higher Education Classroom
▶Summary
Due to the COVID-19 restrictions, the higher educational institutions’ educators and students were meeting in hybrid modalities, where an educator was in a classroom with some students and the res...
▶Objectives
(1) to improve synchronous online/blended teaching, by (a) conducting a systematic literature review on the technological and pedagogical factors associated with user experiences in synchronous online classes, (b) by collecting scenarios of educational video conferencing (EdViCon) and identifying challenges, following the Design Thinking methodology, and (c) designing two toolkits/institution for EdViCon based on ideating and testing multiple prototypes in various contexts. (2), to facilitate capacity building among educators to become professional online and blended tutors or teachers’ trainers (a) by designing and evaluating teacher training materials on EdViCon, (b) by presenting the technological and pedagogical best practices in the form of educational materials and a competence matrix for engaging students using online applications, (c) by organizing two educator training workshops and form a reproducible model (3) to improve the quality of VCS-supported teaching by (a) producing training materials on EdViCon (b) developing competence matrices for educators and students, (c) developing self-assessment tools for self-reflection and evaluation of training (d) involving stakeholders, and (e) disseminating project results.