The FitforKids Digital School Health Motivation Platform
▶Summary
We identified two trends: 1) Policymakers and other educational stakeholders recognize the need to integrate digitalcompetence as a main component in the skill set of students. To achieve this end educational institutions must offer digital learning tools that attract use by Learners based on their intrinsic motivation. 2) As a result of the global obesity epidemic an increasing number of primary and secondary learners in the EU Member States and beyond do not meet the recommended BMI or physical activity levels of their national health authorities. Member States health authorities as well as families and individual children struggle to identify efficient lifestyle interventions that can support long lasting results. This Erasmus+ Project will create the Digital School Health Motivation Platform, DISHMO, a digital tool that offers Primary and Secondary Learners a supportive digital community and help to maintain a healthy lifestyle. Having a healthy lifestyle is a positive social marker of society and a widespread personal desire for Learners, which therefor seems fit to drive traffic to the digital platform.
▶Objectives
Objectives of the Project: 1. To give the target group Children in Primary and Secondary schools in Italy and Turkey, “Learners” an effective and attractive digital learning tool for a) increasing their ability and desire to pursue a healthy lifestyle b) honing their digital readiness and capacity skills c) integrating a biology and neuroscience curriculum with daily habits d) deepening their sense of self and “other” e) relaying to their Teacher their personal preferred mode of motivation 2. To give the target group Teachers in Primary and Secondary schools in Italy and Turkey, an effective and attractive digital teaching instrument increasing their ability to and success in a) developing student competences within healthy lifestyle b) using digital teaching materials c) offering individualized, customized, respond to Learner needs.
▶Activities
The implementation process was grounded on interactions on the Transnational Project Meetings and online project meetings where the partners reviewed the program, developed the tools and curriculum, translated the material and gained a common understanding of what local adaptations were needed. We implemented the following activities: - Development of Dishmo platform in Turkish and Italian - Development of curriculum for the teachers - Development of curriculum for the learners - Implementation of tests for the children - LTT activity in Denmark - Multiplier event in Italy - Local activities in Italy and Turkey where schools, teachers and learners used the Dishmo platform in class - Contact to local and regional politicians in all three Partner countries. - Contact to schools, municipalties and national politicians in Denmark
▶Impact
The Proejct has - developed and released a digital learning platform (Dishmo) with 6 modules and complete with learning materials, concrete lessons and tests in both Italian and Turkish - run local activities testing the Dishmo platform directly involving three schools, 22 teachers and 253 learners in Turkey and two schools, 20 teachers and 108 learners in Italy aside from numerous teachers, learners, parents and stakeholders indirectly involved. - released a report describing the learnings of the project and the details and results of the local tests