Web-Lab

Erasmus+ YouthCooperation partnerships in youthID: 2021-1-HR01-KA220-YOU-000029040
EC Contribution
โ‚ฌ2,160
Consortium Size
6 orgs
Start Year
2021
โ–ถSummary

We applied for the project because, through surveys conducted on a sample of 50 young people, we noticed their dissatisfaction, especially those with fewer opportunities who face challenges when c...

โ–ถObjectives

Our main goal was to define the key needs of young people with fewer opportunities in order to facilitate their access to the labor market and increase competitiveness. By conducting activities with young people, we tried to empower them and point out their existing qualities, and then involve them in the process of designing and evaluating topics and content for the web platform that are permanently available to them in all partner languages. We also encouraged young people to exchange contacts and thus create support networks at the national and international level that will serve to encourage each other and share opportunities for participation and potential employment. Among ourselves, we tried to mobilize additional help that young people will be able to seek at any time, which, along with interactive content on the platform, will provide them with motivation for further educational and business development. We decided to create the contents in such a way as to enable young people to discover the desired business orientation or at least eliminate occupations they do not want to deal with. Our goals were to motivate and encourage young people to become more actively involved in society and successfully enter the labor market.

โ–ถActivities

The activities we implemented during the project are: 1. Two to three focus groups and one to two workshops (changes occurred as a result of the epidemiological situation and assessment for better implementation of activities, which is why instead of two activities with fewer participants, one activity with more participants was conducted) 2. The Web-Lab web platform was created as the main product of the second project result 3. Interactive content, webinars, quizzes, crossword puzzles, pop-up windows and videos of entertaining and educational content were created, as the main product of the third project result.

โ–ถImpact

During the implementation of the project, we achieved the following results: - focus groups (60 young people) and workshops (81 young people) were organized for young people with fewer opportunities in order to determine and define the contents that were placed on the Web-Lab platform; - a scientific article was published based on the results from PR1, which explains the methodology and approach in working with young people; - 25 people who work with young people participated in the LTT activity on digital competences and work with young people with fewer opportunities; - a free, educational and entertaining web platform was created that offers content in all partner languages; - 12 webinars were created (2 per partner); - contents were created for the web platform that enable young people to discover skills and qualities, facilitate educational and business orientation and the acquisition and development of additional skills and competencies.

Consortium (6)