Academy of Youth Worker 2
▶Summary
Youth organization not always know how to survive in NGO market, how to attract the attention of young beneficiaries and stakeholders. They have financial problems and do not know how they can imp...
▶Objectives
Aims of the project: • Help youth organizations from partner countries to develop their institutions in the field of online tools, finances, and marketing • Building the specific network between Youth and Youth institutions in the partnership regions • Spreading the activities offered by youth organizations among young people and motivate them to join it
▶Activities
During the whole project lifecycle we implemented: - A program of Academy of Youth Worker 2 (40 hours) addressed to the youth leaders how to run youth organisation and improve their work with young people. - A virtual escape room game with case studies to solve. The aim of the game is to provide practical knowledge in attractive way and remind the knowledge gained on the training. - Pilot training of the AYW 2 program conducted by each partner – 40 hours, 16 participants at each pilot - 4 multiplier events in each partners’ countries – 35 participants per event. During events we showed both ouputs and show how to conduct AYW 2 training, which methods, tools need to be used. - Final Conference in Lodz with 70 participants
▶Impact
Gained by participants knowledge, skills: Increase the knowledge and skills on using online tools useful for NGOs • Increase the knowledge and skills on building financial and marketing strategies for NGO and their practical use • Increase the knowledge and skills on using effective ways of communication with stakeholders and using different ways of promotion adjusted to youth needs • Increase the knowledge and skills on engagement among youth We created: - a comprehensive program of new Youth Worker - a escape room with real case studies