New Peer Learning with Augmented Reality Apps
โถSummary
The N-Pear project combined collaborative expertise of technology enhanced learning researchers, computer scientists, and educators to build a strategic partnership to streamline the adoption of A...
โถObjectives
Throughout the project the partnership was able to be achieved: 1. The Mapping of the educational use of AR in physical education, focusing on collaborative and peer learning approaches. After gathering existing research results and available applications, the partnership complemented them and in the situation of the case studies validated them. 2. Facilitate the adoption of AR in physical education by creating open access teaching and learning material for educators. The new materials included a toolkit of educational AR apps and platforms supplemented by teacher guidelines, a compilation of best practices, and a competence framework for AR educators all available as independently as OERs and delivered as a MOOC with professionally designed audiovisual material). 3. Create and maintain community of experts in physical educational AR and other stakeholders that will ensure sustainability of the project and keep the most useful results up-todate. The project improves the digital competence of educators and subsequently their students by developing a comprehensive set of educational resources that are open and accessible online worldwide.