How to make the upskilling process additive with game design concepts

Erasmus+ School EducationCooperation partnerships in school educationID: 2021-1-PT01-KA220-SCH-000027867
EC Contribution
€2,079
Consortium Size
8 orgs
Start Year
2021
Summary

We applied for this project to provide an innovative and, in some ways, creative response to the growing demand for digital skills in the European job market, recognizing the critical gap in codin...

Objectives

Our main goal was to bring a new focus on innovation and motivation to school education by integrating coding, low-code platforms, and game design concepts into the curriculum, thereby improving the skills of students and teachers. The aim was to develop a comprehensive methodological framework that would not only enhance digital skills but also promote problem-solving, creativity, and collaborative learning. In doing so, we sought to create new pathways for students, supporting ICT and STEAM-based teaching and learning and preparing them for future careers in the digital domain and beyond. Another crucial objective, also achieved, was to provide teachers with the necessary skills and resources to effectively teach these subjects, thus transforming the traditional educational landscape into a more engaging and interactive experience.

Consortium (8)