DIGITALLY READY GENERATION FOR THE LABOUR MARKET
▶Summary
The main objective of our project was to help our students acquire digital skills and other key competencies to meet the demand in the labor market of this century, as well as to ensure the digita...
▶Objectives
The main objective of our project was to help our students acquire digital skills and other key competencies to meet the demand in the labor market of this century, as well as to ensure the digital transformation of educational institutions to enhance their capabilities, since education of the 21st century requires children to be proficient in digital citizenship skills and institutions have to provide education according to their needs.
▶Activities
Face-to-face activities have been carried out in the four countries participating in this project, which have always dealt with: • Improve student communication, work creativity, collaboration, problem solving, adaptability, critical thinking, teamwork, innovation and entrepreneurial skills. • Increase their motivation and confidence in school • Improve your communication skills in your mother tongue and in foreign languages • Ensure your safe use of the Internet • Promote their active participation in democratic life, their active citizenship and social inclusion. • Familiarize students with concepts such as open learning, blended learning, and flipped classroom • Allow both students and teachers to create electronic materials such as presentations, videos, questionnaires, etc. to support organizational development in the ICT field, promote universal access to education.
▶Impact
The concrete results of our project have been: • Realization of digital games with electronic materials (computers, social networks, etc.) • Project website http://erasmusdigitally.eu/ • Facebook, Instagram and Twitter accounts of the project • Preparation of Project Newsletters • Publication of photos and videos of all project activities.