GAME4CHANGE - Playful Learning in Next Generation Entrepreneurship

Erasmus+ Higher EducationCooperation partnerships in higher educationID: 2022-1-DE01-KA220-HED-000088935
EC Contribution
โ‚ฌ400,000
Consortium Size
7 orgs
Start Year
2022
โ–ถSummary

The overall goal of this project is to set up a learning infrastructure for gamification in next generation entrepreneurship and business education. This includes sensitisation and the development...

โ–ถObjectives

The overall goal of this project is to set up a learning infrastructure for gamification in next generation entrepreneurship and business education. This includes sensitisation and the development of skills on the part of students from entrepreneurship programs concerning the potential and design options of corporate gamification and providing a methodology, toolkits, training and guidelines for usage of gamification in various fields of business education to teachers in a European context.

Consortium (7)