GAME4CHANGE - Playful Learning in Next Generation Entrepreneurship
Erasmus+ Higher EducationCooperation partnerships in higher educationID: 2022-1-DE01-KA220-HED-000088935
EC Contribution
โฌ400,000
Consortium Size
7 orgs
Start Year
2022
โถSummary
The overall goal of this project is to set up a learning infrastructure for gamification in next generation entrepreneurship and business education. This includes sensitisation and the development...
โถObjectives
The overall goal of this project is to set up a learning infrastructure for gamification in next generation entrepreneurship and business education. This includes sensitisation and the development of skills on the part of students from entrepreneurship programs concerning the potential and design options of corporate gamification and providing a methodology, toolkits, training and guidelines for usage of gamification in various fields of business education to teachers in a European context.
Consortium (7)
๐ฉ๐ช TECHNISCHE UNIVERSITAET DRESDENDE
coordinator๐ต๐ฑ AKADEMIA WSBPL
partner๐ง๐ช BUSINET VZWBE
partner๐ธ๐ฎ DOBA FAKULTETA ZA UPORABNE POSLOVNEIN DRUZBENE STUDIJE MARIBORSI
partner๐ฉ๐ช FACHHOCHSCHULE DRESDEN PRIVATE FACHHOCHSCHULE GMBHDE
partner๐ณ๐ฑ STICHTING HOGESCHOOL ROTTERDAMNL
partner๐ง๐ช UC LEUVENBE
partner