Promoting well-being among European adolescents– an inclusive and digital programme to strengthen socio-emotional competencies

Erasmus+ School EducationCooperation partnerships in school educationID: 2022-1-DE03-KA220-SCH-000089514
EC Contribution
€4,000
Consortium Size
4 orgs
Start Year
2022
Summary

The project aims to design, implement and evaluate a SEL-based programme with an inclusive approach using digital methodology, called SEL4@ll. This novel programme aims to develop socio-emotional ...

Objectives

The project aims to design, implement and evaluate a SEL-based programme with an inclusive approach using digital methodology, called SEL4@ll. This novel programme aims to develop socio-emotional competencies – particularly among students with fewer opportunities – as key competence to improve well-being which in turn will impact how students interact with each other on a class and school level, increasing inclusion and diversity among European adolescents.

Activities

The project includes the design of SEL4@ll as a serious game with an interface that resembles a space-themed science fiction video game. The serious game will be implemented and evaluated among all students, special attention is given to students with fewer opportunities, to estimate the effects on their socio-emotional competencies, well-being, and inclusion at the class and school level. Digital teaching material will be designed to facilitate implementation by teachers.

Consortium (4)