EUnvironmental emergency in simple words
▶Summary
Objectives The ultimate goal of the project is to advance youngster's attention on the subject so as they will be inspired to act as influencers and opinion-leaders challenging their communities under the same aim of the conservation of our planet. Communities need peers to act as leaders in taking initiatives under a common force. Therefore, a concrete aim of this project is to raise awareness on the communities by motivating young people to convey the message of a sustainable life. Activities The activities included in the plan that are not related to the creation of Project Results are found in the following categories: a. Communication/ Promotion of the project and its results b. Exploitation of an e-learning platform c. Creation of Guides for the proper implementation of the project and its activities d. Communication/ Promotion of the project and its results Impact The project results that will be developed during the lifecycle of the project are: 1. The "Envictionary" 2. Educational Guide for youth workers on non-formal learning approaches on environmental issues - SALAMINA 3. Online Academy MOOC Courses on environmental terminology - RDC 4. Comics/Board games with recycled materials - CSI 5. Environmental Application game - CYLN Link to project card: Show project card The content of this page is published for information purposes only. The project was funded by the European Union. However, the communication about the project that is published through this page expresses the views of the project beneficiaries only and it does not represent the views of the European Union or the European Commission. It shall not be deemed to constitute legal or official notice on behalf of the European Union or the European Commission. Neither the European Union nor the European Commission can be held responsible for this content nor the use thereof made by any third parties. Page 2 of 2