“Game based learning to validate pre-employment skills and to foster digital competence of low skilled and marginalized students to foster better transition to the labour market”
▶Summary
Therefore, our project consortium agreed on the following objectives: - to catalyse real change in labour market preparation and participation and to reduce unemployment of marginalised & lowskill...
▶Objectives
Therefore, our project consortium agreed on the following objectives: - to catalyse real change in labour market preparation and participation and to reduce unemployment of marginalised & lowskilled youth (students with disabilities, refugees, Roma students) - to develop a pre-employment handbook for teachers and counsellors - to develop a serious educational game, where the above mentioned students will be able to extend their digital skills by simulating the steps for job preparation stages - to realise hybrid intervention on job preparation for the students. To catalyse change in labour market participation and reduce unemployment of marginalised and low-skilled youth, the improvement of the individual's’ employability was of utmost importance, so that the reported skills shortage and mismatch threatening sustained economic growth in Spain, Bulgaria and Turkey were reduced thanks to the implementation of this project. This contributed to reaching the sustainable development goals in reducing poverty and exclusion is job preparation skills development especially to be acquired by marginalised students in an understandable and captivating way via serious game based approach and provision of pre-employment guidance by teachers.
▶Activities
The following major activities have been implemented by the EMPLOGAME consortium: - Effective project management and administration of the project activities. - Quality assurance and internal evaluation of the project, its activities and results. - Production of game based ontology & scenarios for the game based development. - Development and approbation of a serious educational game "It's time to work" . - Production of pre-employment support & guidance handbook (Carl Rogers model) for teachers and pedagogical counsellors. - Realisation of Hybrid (blended) training activities (including conducting of simulation in digital environment and their replication in real preparatory job searching interviews with pedagogical & career counsellors. - Monitoring, evaluation and impact gathering from the conducted pilot implementation activities. - Production of Exploitability and Pilot implementation report including case studies and testimonials collection. - Dissemination, exploitation and maintreaming of the project result including signed cooperation agreements with stakeholders' organisations.