Learning Astronomy through Minecraft

Erasmus+ School EducationCooperation partnerships in school educationID: 2022-1-IE01-KA220-SCH-000089856
EC Contribution
โ‚ฌ2,500
Consortium Size
6 orgs
Start Year
2022
โ–ถSummary

The project implementation focused on three primary objectives: 1. To promote astronomy education in schools through game-based learning approaches, specifically utilising Minecraft as an innovat...

โ–ถObjectives

The project implementation focused on three primary objectives: 1. To promote astronomy education in schools through game-based learning approaches, specifically utilising Minecraft as an innovative educational platform. 2. To improve the overall quality of STEAM education by creating engaging, interactive learning experiences that make complex astronomical concepts more accessible and understandable for primary school students. 3. To enhance teachers' digital competencies, enabling them to utilise modern educational technologies in their teaching practice effectively. These objectives were to be achieved through two main deliverables: 1. Development of a comprehensive teacher's guide/manual for introducing astronomy concepts 2. Creation of a custom Minecraft game environment designed to provide hands-on learning experiences for challenging astronomical concepts The project aimed to transform traditional astronomy education by creating an immersive, interactive learning environment that bridges the gap between theoretical knowledge and practical understanding.

Consortium (6)