Computational Thinking via STEM educatie in de PZ TECHLabs. (Met educatieve CT programmeer toepassingen in o.a. Virtual Reality (VR), Arduino, Tinkercad, Mindstorms EV 3)

Erasmus+ School EducationSmall-scale partnerships in school educationID: 2022-1-NL01-KA210-SCH-000082405
EC Contribution
€300
Consortium Size
2 orgs
Start Year
2022
Summary

Goal 1: Realise the need in the STEM classroom (HH) and the TECHLabs (PZ), for Virtual Reality and Computational Thinking technology expertise promotion through courses. Goal 2: Realise the need ...

Objectives

Goal 1: Realise the need in the STEM classroom (HH) and the TECHLabs (PZ), for Virtual Reality and Computational Thinking technology expertise promotion through courses. Goal 2: Realise the need of practical Lesson Plans regarding Educational Programming in Lego Mindstorms EV3 with concrete application in a First Lego League Challenge. Goal 3: Realise the follow-up need after the multi-day training sessions attended, of a lesson series in the web-based ELE ( Electronic Learning Environment) or webbased portal, with STEM project lessons. The development of an attractive learning line in Classroom Gdrive with practical Arduino, Microbits and TinkerCad lesson applications, to permanently realise innovative and instructive STEM assignments in TECH lessons.

Activities

Activities achieved: a. A hands-on workshop at VR-in-School, to meet the need in the STEM classroom and the PZ TECHLab for education with the Oculus VR sets. Goal: to master VR Technology in simple form of e.g. Google expeditions and do practical CT. b. Organising 2 times a professionalisation with multi-day STEM modules (15) in Bree, for teachers and instructors, to practise Educational Programming with Lego Mindstorms EV 3, via a First Lego League Challenge. c. Realising the construction of a concrete lesson series with Arduino, Microbit and TinkerCad applications. The designed webbased portal or ELE ( Electronic Learning Environment) learning line contains a collection of concrete tutorials and lesson plans with instructions, to facilitate innovative and instructive STEM projects in the subject lessons.

Impact

Significantly increased professionalisation of STEM education of teachers and improved final results regarding Computational Thinking of students. a. By concretely meeting the 3 needs, the STEM classroom/TECHLab teachers are also able to take their teaching to a higher level after the training with the acquired pedagogical-didactic skills and with the concrete A 4 lesson plans. b. The teachers at the 2 educational institutes receive more varied teaching material via customised Lesson Plans to create a context-rich learning environment for their pupils. c. The follow-up database ensures that after the course modules have been followed, the teaching material is actually applied in teaching practice and that the pupils are introduced to the teaching material in a more concrete and in-depth manner at their level. In this online database with concrete lessons, we also realise the ‘getting and bringing’ of educational output for both institutions.

Consortium (2)