A ‘’Learn by Design” - Digital Toolkit to Include Gifted Individuals in STEAM Education
▶Summary
Through the GIFTLED project, the partners aimed to enhance education for gifted students in STEAM by developing innovative teaching methodologies and digital tools. Our key objectives were to impr...
▶Objectives
Through the GIFTLED project, the partners aimed to enhance education for gifted students in STEAM by developing innovative teaching methodologies and digital tools. Our key objectives were to improve educational practices, empower teachers, support talent development, and foster digital transformation. Partners sought to: a) Enhance teaching methods by providing a digital toolkit with AR-based case studies, a handbook, and interactive learning materials. b) Train educators in innovative pedagogies, equipping them with tools to engage gifted students effectively. c) Address the unique needs of gifted students, allowing them to develop their talents through interactive and hands-on STEAM learning experiences. d) Drive digital transformation in education, integrating augmented and virtual reality (AR/VR) into teaching and learning processes. e) Foster collaboration among educators, researchers, and policymakers to promote inclusive STEAM education. Ultimately, GIFTLED strived to create an inclusive, engaging, and future-ready learning environment for gifted individuals.