Time to Act through Sustainable Experiences for Higher Education Students
▶Summary
TIME2ACT@SD aims to contribute to the development of knowledge, skills, and attitudes, as well as changing of behaviours among European higher education (HE) students, in the field of sustainable ...
▶Objectives
TIME2ACT@SD aims to contribute to the development of knowledge, skills, and attitudes, as well as changing of behaviours among European higher education (HE) students, in the field of sustainable development (SD) and SD Goals (SDG), through the development of interactive content, digital tools, and innovative teaching methodologies, based on the use of the gamification, for HE teachers' use in formal and non-formal education.
▶Activities
TIME2ACT@SD will be developed through: a) Transnational studies with HE students and teachers to identify skills’ gaps on the SD/SDG topic; b) Development of interactive content and digital/innovative tools, namely using immersive and gamification approaches; c) SD/SDG training workshop and bootcamps to promote HE students’ attitudes and behaviours changing through learning by doing; d) Strengthening the cooperation partnership and exploitation of the project’s results to other HEI stakeholders
▶Impact
The TIME2ACT@SD results will be: - 3 transnational studies with HE students and teachers about SD topics (scientific papers); - 3 MOOC and 3 webinars aiming to promote the HE students' literacy on environmental, social and economic sustainability; - web/mobile based and immersive games on SD; - 1 virtual workshop on educational games; - 2 sustainability bootcamps; - 1 online platform; - focus groups with HEI stakeholders; - 1 international conference.