Artificial Intelligence Curriculum based on Historic Board Games for Youth Development

Erasmus+ YouthCooperation partnerships in youthID: 2022-1-TR01-KA220-YOU-000088729
EC Contribution
€2,500
Consortium Size
10 orgs
Start Year
2022
Summary

The project aims to build an artificial intelligence curriculum based on historic board games for youth development. The interest in board games in the early grades of K-12 education could be chan...

Objectives

The project aims to build an artificial intelligence curriculum based on historic board games for youth development. The interest in board games in the early grades of K-12 education could be channeled into a coding and AI curriculum that can be easily implemented as an optional club hour during school or as an after-school activity during K-12. Simultaneously, the history of games and puzzles as cultural artifacts of European and neighboring regions will also be explored.

Consortium (10)