Global Goals - ready for action!
▶Summary
Objectives of the partnership were: 1. Developing "soft" skills and talents :communication, cooperation, creativity, self- motivation, problem solving, leadership 2. To improve students’ social an...
▶Objectives
Objectives of the partnership were: 1. Developing "soft" skills and talents :communication, cooperation, creativity, self- motivation, problem solving, leadership 2. To improve students’ social and civic competences, develop a deeper understanding of democratic processes 3. European Awareness and EU Citizenship 4. Enhancement of ICT competences and teachers' and students' skills to use modern technologies 5. Enhancement of English Language Proficiency 6. Culture and Language variety 7. International Teamwork, International cooperation 8. Exchanging creative teaching and learning techniques and methods through Drama in STEAM 9. Engagement students and teachers with the UN Global Goals 10. Integrating UN Global Goals in school subjects
▶Activities
This project main activities were: 1. Incorporate art, especially Drama, SDGs into STEM- we presented 18 workshops 2. Developing "soft" skills in students and teachers through drama games, drama workshops, theatrical performances 3. Raises students’ awareness of being active European citizens through implementing simulations game“ One day as a MEP”, European Master class, Visit to the EP in Brussels and meeting with Belgian and Italian MEPs, creation of 3D image of EU, creation of animations about EU, workshop- “ What does the EU do for us”, visit the national parliament in Budapest 4. Raises students' awareness of UN Global goals through creation of presentations, implementing SDGs projects as „Sustainable heroes”, creation of video messages to Humanity related to different SDGs, implementing 4 flash mobs at the partner towns, creation of short plays and their performances related to SDGs, creation of ART installation and ART calendar to illustrate SDGs through performances of famous paintings 5. Sharing good practices of integrating drama and SDGs in STEAM through workshops presented by the partner teachers at the project meetings and through the eTwinning project. 6. Exploring partner culture trough workshops and visits
▶Impact
1. Creation of 12 plays by international teams of partner students related to different SDGs 2. Two e-books "SDGs plays”. The plays in the first book were translated and published in all partner languages. 3. 18 workshops with good innovative practices of integrating SDGs and drama in STEAM presented by the partner teachers at the project meetings and via eTwinning 4. An e-book "Integrating Sustainable Development Goals and drama in STEM teaching and learning" with 7 good practices for integration of the SDGs in different school subjects. 5. Drama training sessions -4 in total designed to boost "soft" skills: role-play, drama games and improvisation. 6. ART calendar presenting SDGs and EU through performing of famous paintings 7. Art installation related to SDGs 8. Project logo 9. Online EU corner with presentations, animations about EU 10. Ten theatrical performances of the plays about SDGs and one about EU-11 in total. 11. Four Flash-mobs-as a messages to Humanities related to UN Global Goals 12. eTwinning project with the same name 13. Eight video messages to humanity related to different SDGs 14. Simulation game- One day as a MEP of the European Parliament 15. European Master class 16. Visit of the EP in Brussels