We are the Different Colors of Europe
▶Summary
The concrete targets we wanted to achieve with our project proposal were as follows: 1. Overcoming cultural prejudices and discrimination, 2. Adopting inclusive approaches to foster tolerance and ...
▶Objectives
The concrete targets we wanted to achieve with our project proposal were as follows: 1. Overcoming cultural prejudices and discrimination, 2. Adopting inclusive approaches to foster tolerance and diversity, 3. Developing refugee students' sense of belonging to school, 4. Increasing the psychological resilience of refugees for sustainable social security in Europe, ensuring their integration into the education system and society, 5. Strengthening school-family cooperation by cooperating more with the families of refugee and indigenous students, 6. To use cultural heritage assets, traditional educational games as a means of cultural integration and cultural interaction, 7. To enable teachers to learn and apply new strategies for students from different language and cultural backgrounds, 8. To enable teachers to acquire skills to demonstrate effective classroom management in multicultural classroom environments, 9. To enable teachers to learn about intercultural education methods and techniques, 10. To increase the self-confidence of refugee students by providing them with contemporary 21st century skills such as social skills and digital skills.
▶Activities
3 LTTA activities have been organized to: 1. To learn to design and implement activities that will improve students' social skills with psychodrama techniques, 2. To learn ways to positively develop the sense of intercultural cohesion among students by educating on heritage assets, 3. Developing students' digital competencies and learning to use these skills as a tool to develop intercultural cohesion, empathy and sympathy among students.
▶Impact
We Are Different Colours of European Cultural Heritage Module: Digital Games: Module 1: Various digital games were created to enhance students' social skills. These games were developed using Web 2.0 tools such as learningapps.org and wordwall.net. For example, activities like matching games and box-opening games were designed. Out-of-School Education Techniques Module 2: Lesson plans were prepared using out-of-school education techniques. This allowed students to gain experience in different learning environments Psychodrama Techniques: Module 3: Lesson plans were developed using psychodrama techniques. This technique aimed to enhance students' social skills and empathy. Education Report: A report was prepared that included best practices implemented in the education system by partners. This report compiled best practices in education regarding cultural differences and diversity. Teacher Training: Teachers had the opportunity to learn new strategies for students from different language and cultural backgrounds. Student Development: A sense of belonging to school was fostered among refugee students, and their social and digital skills were enhanced, thereby increasing their self-confidence.