โถSummary
Our objectives are to enhance the sustainability skills and emotional intelligence of young people through game-based learning while promoting EU awareness. We aim to develop an innovative project...
โถObjectives
Our objectives are to enhance the sustainability skills and emotional intelligence of young people through game-based learning while promoting EU awareness. We aim to develop an innovative project that addresses the needs of our target groups, improves the quality of youth work, and fosters cross-sectoral cooperation. We strive to create a long-lasting impact and contribute to wider EU policy goals of promoting sustainable development, emotional intelligence, and cross-sectoral collaboration.
โถActivities
A needs assessment, development of game-based learning (board and digital/serious), training of youth workers, and organization of local and international youth exchanges. Monitoring and evaluation activities to assess the impact of the project and disseminate the results through various channels, such as social media, websites, and conferences. Encourage cross-sectoral cooperation and promote the sustainability and long-term strategy for dissemination and utilization of project results.
โถImpact
We anticipate that the project will improve sustainability skills through the emotional intelligence of participating youth, enhance the quality of youth work, and promote cross-sectoral cooperation. We also hope to increase EU awareness and promote the long-term sustainability of the project outcomes through dissemination and utilization activities. The main outcome is to provide the EU with a package of tools, using GBL to empower young people.