Training SEN teachers to use robotics for fostering STEAM and develop computational thinking

Erasmus+ School EducationCooperation partnerships in school educationID: 2023-1-ES01-KA220-SCH-000155379
EC Contribution
€2,500
Consortium Size
8 orgs
Start Year
2023
Summary

Our current society demands professionals with XXI century skills. STEAM disciplines have shown to be specially relevant to facilitate their acquisition. However in such disciplines inclusion of s...

Objectives

Our current society demands professionals with XXI century skills. STEAM disciplines have shown to be specially relevant to facilitate their acquisition. However in such disciplines inclusion of students with intellectual or developmental disabilities (IDD) is very difficult. RoboSTEAMSEN aims to support educational processes by providing teachers of students with IDD, with methodologies and tools for fostering STEAM by using Robotics and Active Learning Methodologies.

Activities

The project main aim is addressed by: understanding disabled students needs and adapting robotics and active learning methodologies to their different disabilities; defining training programs for teachers so they can make adaptations to personalize the learning of students with IDD; developing a community of practice supported by a technological ecosystem to provide a meeting point for teachers and decision makers about how to succeed in STEAM Education for IDD students.

Impact

The main project outcome should be to improve STEAM Education for students with IDD. In order to achieve this we will produce several results: a taxonomy for classifying resources for this collective; a user model to personalize learning for them; guides; resources and courses for teachers; workshop models to spread the results beyond the project; and a technological ecosystem to support a community of practice in the topic.

Consortium (8)