Mehr Selbstbestimmung und Partizipation für Erwachsene mit Behinderung durch AR/VR Anwendungen.
▶Summary
The use of augmented reality and virtual reality in adult (curative) education is not yet widespread. Current research, findings and results are only known to a small, interested group, possibilit...
▶Objectives
The use of augmented reality and virtual reality in adult (curative) education is not yet widespread. Current research, findings and results are only known to a small, interested group, possibilities are not used enough. It needs a mediation between research and application and an active support for promotion. AIM of the project is the promotion of an active participation in the social and professional life of adults with disabilities.
▶Activities
Four activities will be implemented in the project: In the survey phase, expert interviews will be conducted with the aim of identifying the needs and framework conditions of all actors required in the project field and their areas. This is followed by a consolidation and definition of 3 sub-areas and 5 use cases. These will be tested and evaluated in practice. Accompanying a broad dissemination a network / community will be built up.
▶Impact
The RESULT of the project will be the development of a platform for the support of the network and the connection to existing platforms (e.g. EPALE). Use cases with role models in the form of application scenarios will be developed and evaluated with experts, which will serve to illustrate the possibilities and support the promotion/dissemination and mediation. A sustainable cooperation with interested organizations is planned beyond the project duration.