Encouraging students to enhance their STEAM skills in order to address real-world SDG-related challenges

Erasmus+ School EducationCooperation partnerships in school educationID: 2023-1-PL01-KA220-SCH-000156257
EC Contribution
โ‚ฌ1,200
Consortium Size
6 orgs
Start Year
2023
โ–ถSummary

By combining STEAM education with SDG education, STEAMinSDGs aims to provide teachers with resources to attract, support, and inspire students, especially low-performing students, to raise their a...

โ–ถObjectives

By combining STEAM education with SDG education, STEAMinSDGs aims to provide teachers with resources to attract, support, and inspire students, especially low-performing students, to raise their awareness and understanding of the SDGs and their connection to STEAM disciplines, thereby fostering their skills and interest in both fields and encouraging them to become active and responsible citizens.

โ–ถActivities

The following activities are going to be implemented: 1. Management Activities for the smooth project implementation; 2. Development of educational Resources and tools for teachers; 3. Meetings (both in person and virtual); 4. Dissemination and Exploitation activities to raise awareness, and enhance the project impact.

โ–ถImpact

The STEAMinSDGs Guidebook which provides teachers with the theoretical background; The AR Manual presenting how AR tools may be used as design tools; The STEAMinSDGs Handbook for guiding teachers on how to design Action Plans; The STEAMinSDGs EU project showcase, an open repository dedicated to innovative projects from all EU funding programmes on STEAM and SDGs topics.

Consortium (6)