Europa del Este:Utilizar el espíritu empresarial sostenible para reconstruir el patrimonio europeo para todos
▶Summary
The main goal is to promote cultural and ecological awareness, as well as the development of key competencies and digital skills among students and teachers in European schools. We aim to achieve ...
▶Objectives
The main goal is to promote cultural and ecological awareness, as well as the development of key competencies and digital skills among students and teachers in European schools. We aim to achieve this by creating and delivering innovative educational content related to European buildings and monuments using 3D digital technologies. Furthermore, we seek to promote inclusion and equal opportunities in STEAM education and contribute to the achievement of the EU's Sustainable Development Goals .
▶Activities
We will implement activities that include the creation of 3D content related to European buildings and monuments, the development of planned lessons on heritage awareness and sustainable entrepreneurship in line with the SDGs, teacher training in the use of these resources, and the organization of events and exhibitions to share the results and promote culture and education. We will establish an online training and collaboration platform among partners and other entities.
▶Impact
We hope that EU FOR ALL will have a significant impact on the cultural and ecological awareness of the participants, as well as on their digital and STEAM competencies. Additionally, we anticipate the creation of a valuable set of online educational resources that will continue to expand after the project's completion. It is expected that participating schools will actively integrate these resources into their curricula, leading to increased innovation and quality in EU educational institutions.