MeJ Makers
โถSummary
The project objectives are: 1. to develop students' critical thinking and problem-solving skills by engaging them in STE(A)M disciplines holistically during the maths research workshops 2. to supp...
โถObjectives
The project objectives are: 1. to develop students' critical thinking and problem-solving skills by engaging them in STE(A)M disciplines holistically during the maths research workshops 2. to support maths and science teachers to add Technology&Engineering to their STEM activities by enhancing maths research through adding digital tools and transforming it into a STE(A)M activity 3. to exchange ideas, experiences, materials, and cross-cultural practices among teachers and among students.
โถActivities
The main project's activities are: - Teacher training: in-person and online & community of practice on STEAM education, Makers pedagogy, and digital tools; - Maths research/ MeJ workshops for high-school students in both partner schools; - Four learning weeks - 2 in RO (Data Analysis. AI generative algorithms) and 2 in FR (Neural nets, Multi-agent crowd simulation) which include the in-person training (and learning) of students; - Students' online training (and learning) on digital tools.
โถImpact
Our expected results are: - students' skills (critical thinking and problem-solving) improved during the research work; - a training course for teachers on STE(A)M, Makers pedagogy, and digital tools; - a training course for students on digital tools; - a STE(A)M course included in both partner schools' curriculum (the maths research workshop) with a multifaceted approach that engages students, fosters curiosity and provides opportunities for digital learning.