XR escape room - soft skills training for the modern learner

Erasmus+ Higher EducationCooperation partnerships in higher educationID: 2023-2-PL01-KA220-HED-000177050
EC Contribution
โ‚ฌ4,000
Consortium Size
6 orgs
Start Year
2023
โ–ถSummary

Our project aims to equip students with essential soft skills competencies through the use of practical educational tools enhanced by extended reality. By immersing students in an XR simulation, w...

โ–ถObjectives

Our project aims to equip students with essential soft skills competencies through the use of practical educational tools enhanced by extended reality. By immersing students in an XR simulation, we will create a learning experience that maximizes their potential for success, enhances their cognitive abilities, and improves their understanding of the training material. Through this innovative approach, we can help students acquire the vital skills necessary to excel in their professional lives.

โ–ถActivities

The success of this project will be achieved by providing several activities such as: - training scenarios preparation based on cooperative learning, cognitive science, and serious games frameworks to improve the soft skills learning process, - preparation of the XR application, - usability testing activities (e.g., summer school for students and academics), - preparation of soft skills training materials for students and academics, - dissemination activities.

โ–ถImpact

XR can be helpful in teaching soft skills through engaging simulations and exercises. It will facilitate understanding of the training material through cognitive experiments and provide high impact training focused on key soft skills and knowledge, which can be accessed from different locations for distance learning. The training helps future managers and teams learn, practice and develop in a safe environment resulting in their readiness for the challenges of professional and academic lives.

Consortium (6)