SÜRDÜRÜLEBİLİR BİR ÇEVRE İÇİN DİJİTAL ÇÖZÜMLER

Erasmus+ School EducationSmall-scale partnerships in school educationID: 2023-2-TR01-KA210-SCH-000183271
EC Contribution
€600
Consortium Size
4 orgs
Start Year
2023
Summary

With the project, for our teachers; -Experiencing different country models used to deal with environmental problems and sharing good examples, -Increasing their digital competencies to integrate ...

Objectives

With the project, for our teachers; -Experiencing different country models used to deal with environmental problems and sharing good examples, -Increasing their digital competencies to integrate environmental problems and solution suggestions into course contents and workshops are aimed. For our students; -Understanding the importance of using digital methods in dealing with environmental problems and their effects, -Increasing their competence in using digital skills are aimed.

Activities

To achieve our project goals, four transnational activities have been planned to address environmental issues such as waste management, water literacy, and pollution. These are; 1) Waste Management with Arduino 2) Sustainable Water Management with Virtual Reality 3) Mobile Game Development with App Inventor 4) Nature Education with Augmented Reality.

Impact

At the end of the activities, our students and teachers are expected to, -Increase functions and skills to identify and solve environmental problems, -Increase their capacity to provide digital solutions to environmental problems, -Decrease the tendency to use natural resources unconsciously. Final project outputs are; -Good Practices in Preventing Environmental Problems E-Booklet, -Digital outputs of Ardunio Lab, App Inventor, Virtual and Augmented Reality.

Consortium (4)