โถSummary
The main objective of the project is to provide employment opportunities to young people with socio-economic differences through E-sports and a sustainable professional roadmap in the field of E-s...
โถObjectives
The main objective of the project is to provide employment opportunities to young people with socio-economic differences through E-sports and a sustainable professional roadmap in the field of E-sports. The secondary objectives of the project are as follows; developing partners' ability to cooperate internationally, obtaining a digital output with an E-sports Curriculum and Screening Test, developing youths' abilities in the field of e-sports in a healthy way with a holistic approach to sports
โถActivities
Gantt charts, risk assessment, analysis, and reporting methodologies will be applied within the scope of the project. Kick-off meeting Determination of needs analysis E-sport Player training curriculum development Creating an E-sport Player screening test Transferring the curriculum to a digital platform Digitalization of outputs as e-books in 5 different languages Determination of young people to be trained Providing training to selected 100-120 youths Seminars Fan meeting and Tournament
โถImpact
An online E-sport Players training curriculum and screening test will be obtained to make the project sustainable. A professional road map will be offered to young people who want to improve themselves in this field. New opportunities will emerge for the employment of young people. The ability of project partners to establish international networks will increase. The potential to create unique and high-impact projects will increase considering the partners' capacities.