Virtual Reality innovation tool for encouraging new students in environments for higher education lectures and seminars
โถSummary
VR-intense builds up supportive VR setting to (a) introduce students to higher education institutions and study programmes in Europe, (b) improve social and communicative skills as well as the abi...
โถObjectives
VR-intense builds up supportive VR setting to (a) introduce students to higher education institutions and study programmes in Europe, (b) improve social and communicative skills as well as the ability to study, (c) offer immersive learning experiences with regard to European Citizenship for seminars and lectures. (d) to create two VR tools - one for fieldtrips and one for collaboration The main objective is to create new VR integrating teaching and learning environments for higher education.
โถActivities
VR-intense implements VR solutions like field trips for getting to know the universities and for interaction and collaboration across Europe at the universities and will create learning scenarios and training courses to improve VR use. European Citizenship and educational, economic or engineering topics that take VR as a basis to support students and lecturers in HED. The VR solutions and the training courses for students and lecturers will be designed, programmed, implemented and evaluated.
โถImpact
- VR solutions for field trips and for collaboration across Europe - training courses for lectures and studends abiut the use of VR in HED - blended lerning and flipped-classroom scenarios to embed VR in HED - implemenated VR higher education courses in teacher training programmes / in economy and/or engineering study programmes - offer handbooks on the use of VR for lectures and a guideline about the use of VR in the world of work - support of students with disablities by use of VR