Erasmus+ YouthCooperation partnerships in youthID: 2024-1-DE04-KA220-YOU-000255691
EC Contribution
€400,000
Consortium Size
7 orgs
Start Year
2024
Summary

The project aims to boost the EU knowledge and belonging of youths aged 13 to 20. It advocates for game-based learning, targeting both young individuals and educators. The initiative seeks to coun...

Objectives

The project aims to boost the EU knowledge and belonging of youths aged 13 to 20. It advocates for game-based learning, targeting both young individuals and educators. The initiative seeks to counter euroscepticism among the youth by transforming participants from EU Players to EU Ambassadors. This transition involves engaging in educational activities locally and internationally. Transitioning from analog to digital platforms ensures widespread dissemination and long-term sustainability.

Activities

Adapt an educational EU outcome into a cooperative and compelling board game European training for trainers on gamification and how to involve schools in promoting EU values Workshop for 1000 classes and youth centres to use the Eu Player boardgame and the gamification system A summer camp with the 20 best EU Players ready to become Ambassadors A Research in at least 250 classes, 2000 young people and 200 teachers to measure the impact of the intervention An Hackaton with 50 online participants

Consortium (7)