Raising Interest and Excellence in STEAM Education Incorporated with Non-Formal Based Video Games

Erasmus+ School EducationPartnerships for cooperation and exchanges of practicesID: 2024-1-EL01-KA220-SCH-000250956
EC Contribution
โ‚ฌ250,000
Consortium Size
7 orgs
Start Year
2024
โ–ถSummary

To promote interest in STEAM subjects through the use of non-formal based video games To enrich curricula with created materials/resources To raise academic performance of the students in exams...

โ–ถObjectives

To promote interest in STEAM subjects through the use of non-formal based video games To enrich curricula with created materials/resources To raise academic performance of the students in exams To increase both STEAM teaches/students digital literacy, readiness, resilience, capacity To meet various implementations with inter-sectoral cooperation and building strong networks across EU countries To provide an interesting and entertaining teaching with design-implement logic

Consortium (7)