Gamifikacja Edukacji Klimatycznej dla Zrównoważonej Zmiany

Erasmus+ School EducationSmall-scale partnerships in school educationID: 2024-1-PL01-KA210-SCH-000254684
EC Contribution
€600
Consortium Size
3 orgs
Start Year
2024
Summary

Aligned with priority areas, our project focuses on strengthening digital skills, combating climate change, and introducing innovative teaching methods. By integrating digital tools and gamificati...

Objectives

Aligned with priority areas, our project focuses on strengthening digital skills, combating climate change, and introducing innovative teaching methods. By integrating digital tools and gamification strategies, it educates teachers and students about climate change while enhancing their digital capabilities. This comprehensive effort not only shapes ecological awareness and promotes sustainable actions, but also introduces innovative teaching methods, making the learning process more impactful.

Activities

The following activities shall be implemented: - organization of one teacher training (3 schools - 21 teachers) - organization of two mixed online trainings (3 school principals - 120 students - 30 teachers) - carrying out three international mobilities (6 teachers - 9 students) - organization of three local workshops (3 local administrators, 16 school principals, 60 teachers, 120 students)

Impact

Results - a public website with content on digital-based gamification method (reaching at least 1500 users), guide, games, scenarios, - 2 eTwinning projects (involving at least 20 teachers) - 2 e-bulletins with project content (reach at least 2000 people) - teachers and students equipped with the ability to use digital technology-based gamification tools competently - increased understanding of climate change concepts, engagement in learning, and sustainable behaviors through gamified experience

Consortium (3)