Esports Across Borders: Towards a Unified Curriculum for VET in Exergaming and Esports.

Erasmus+ VETSmall-scale partnerships in vocational education and trainingID: 2024-2-BE02-KA210-VET-000276364
EC Contribution
€600
Consortium Size
5 orgs
Start Year
2024
Summary

Expected Results - Approved Esports Curriculum: A fully developed and validated curriculum ready for implementation. - Enhanced Digital Competencies: Measurable improvements in digital skills amo...

Objectives

Expected Results - Approved Esports Curriculum: A fully developed and validated curriculum ready for implementation. - Enhanced Digital Competencies: Measurable improvements in digital skills among students and educators. - Strengthened International Partnerships: Long-lasting collaboration between the participating institutions and industry partners. - Increased Awareness and Recognition of Esports: Greater societal acceptance of Esports as a legitimate educational and career path.

Activities

Curriculum Design Workshops Sharing Educationsystems Development curriculum Testing curriculum with students Presentation of the product.

Impact

An elaborated curriculum objectives linked to this Esports topics: - Esports gameplay - Esport business - Esports events - Esports healthcare - Esports attitude - Esports technician - Esports Influencer This within a platform that every school in Europe can get acces to by our partner "Gameplan".

Consortium (5)