▶Summary
Our project will develop a set of digital escape games to promote social entrepreneurship among youth. The games will be supported by a theoretical framework and practical resources, such as Youth...
▶Objectives
Our project will develop a set of digital escape games to promote social entrepreneurship among youth. The games will be supported by a theoretical framework and practical resources, such as Youth Workers Guide. They will help us to promote active citizenship, and young people’s sense of initiative. The project will help young people develop entrepreneurial skills and engage in social enterprises that benefit their communities.
▶Activities
The project contains several activities, such as: - The production of materials about the creation and usage of the educational games, - The production of digital escape games teaching about social entrepreneurship, - Dissemination and testing of the produced results. - Evaluation of the produced results and making corrections depending on the feedback.
▶Impact
We will produce the following results: - Digital Escape Room Creation Kit and Creation Tutorial, - Social Entrepreneurship Models and Best Practices Booklet, - Youth Workers Guide, - 10 Digital Escape Games. We want the project to inspire and educate young people, as well as to provide innovative and inclusive resources to youth workers. The project will also strengthen the networks of participating organisations and provide them with new tools which they will use in their everyday work.