VirtuaLab: Unlocking STEAM with VR

Erasmus+ School EducationSmall-scale partnerships in school educationID: 2024-2-EE01-KA210-SCH-000284039
EC Contribution
€600
Consortium Size
3 orgs
Start Year
2024
ā–¶Summary

The project aims to create a VR lab at the PROTO Invention Factory, focusing on STEAM education. It will develop interactive VR simulations and a playbook for educators and developers to design an...

ā–¶Objectives

The project aims to create a VR lab at the PROTO Invention Factory, focusing on STEAM education. It will develop interactive VR simulations and a playbook for educators and developers to design and implement VR-based learning programs. The project enhances students' and teachers' digital skills, supports an inclusive learning environment and fosters innovative pedagogical practices. Additionally, it helps teachers create more interactive and meaningful lessons using modern technology.

ā–¶Activities

- Development of VR prototypes: create VR simulations for STEAM education, including educational content. -. Prototype testing: est with 10 teachers and 3 test classes to gather feedback on usability and engagement. - Refinement: improve simulations based on feedback to meet STEAM goals. - Playbook creation: develop a Playbook for teachers to guide VR use in classrooms. - Launch and training: public launch and teacher training on the VR tools and Playbook.

ā–¶Impact

- A virtual reality technology and STEAM education-based experimental lab at the PROTO Invention factory (1-2 interactive simulations). - A digital playbook for educators and developers to design, create, and implement educational virtual reality (VR) learning programs. - Teacher training on the newly developed VR experimental lab and digital playbook.

Consortium (3)