Maths through Drama and Games in our Digital World

Erasmus+ School EducationSmall-scale partnerships in school educationID: 2024-2-PL01-KA210-SCH-000270620
EC Contribution
โ‚ฌ60,000
Consortium Size
4 orgs
Start Year
2024
โ–ถSummary

The main goal of the project is to find inclusive ways for improving the ability of all students, including children with special needs, to develop their creativity and imagination skills, their p...

โ–ถObjectives

The main goal of the project is to find inclusive ways for improving the ability of all students, including children with special needs, to develop their creativity and imagination skills, their problem solving skills, and reinvest their mathematical skills in any situation. Students will apply their imagination to generate ideas, questions and hypotheses, tp experiment with alternatives andto evaluate their own and their peers' ideas.

โ–ถActivities

The project will offer a wide range of activities: - Some activities, e.g. script- writing will enhance collaboration, commitment, compromise; - Other activities, e.g. making a glossary, expressing ideas in English will develop language skills; - Creating illustrations, animation, videos will develop students art skills and their ICT knowledge; -Transforming the text of a familiar fairy tale by inserting mathematical puzzles will develop creative thinking.

โ–ถImpact

1. Enriched knowledge and skills of the participants about drama techniques, awareness of the effect one is producing on the audience, etc.; 2. Increased interest in maths games and activities 2. Increased motivation for learning and developed positive attitude towards school; 3. Improved e-learning and Internet usage skills; 4. Improved teamwork in organisations; 5. Increased language and communicative skills

Consortium (4)