βΆSummary
We aim to raise awareness among young people about plastic pollution of inland and ocean waters and environmental sustainability, using enhanced training material with innovative tools like Augmen...
βΆObjectives
We aim to raise awareness among young people about plastic pollution of inland and ocean waters and environmental sustainability, using enhanced training material with innovative tools like Augmented Reality (AR). We aim to equip youth with digital skills and knowledge of sustainable practices, fostering active citizenship and entrepreneurship. We also aim to strengthen youth employability towards green jobs while contributing to EU's environmental goals and promoting responsible resource use.
βΆActivities
We will develop AR-enhanced training modules on water plastic pollution and environmental sustainability. We will prepare a VLM platform to host and make this material publicly available. Several dissemination activities will take place (newsletters, press releases, focus groups, workshops, multiplier events, project conference) for knowledge exchange with the target groups. There will be hands-on sessions promoting eco-friendly practices and active youth involvement in environmental advocacy.
βΆImpact
The project will deliver key results such as an AR-enhanced curriculum, modular training resources on (micro)-plastic pollution of inland and ocean waters, and a multilingual digital resource platform. Outcomes include increased awareness of sustainable practices among youth, improved digital skills for employability, and a stronger sense of active citizenship. The project will encourage long-term behavioral changes in resource use, contributing to environmental sustainability across Europe.