Restructuring the knowledge acquisition pattern of HED students with generative AI to launch upskilled talents in the creative economy
▶Summary
REBOOT aims to reconcile HED curricula with industry needs in job-simulated environments for competitive degrees. New learning pathways counterbalance Gen-AI skills with an enhanced meta-cognition...
▶Objectives
REBOOT aims to reconcile HED curricula with industry needs in job-simulated environments for competitive degrees. New learning pathways counterbalance Gen-AI skills with an enhanced meta-cognition capital of HED students. Το boost innovation, an integrative SDG-driven approach addresses the ethical dimension of Gen-AI with new learning pathways to achieve a diversity of higher skills and transversal competences as required by the EU Digital Education Action Plan 2021-2027 and the DIGICOMP 2.2.
▶Activities
REBOOT implements 3 Act. types [224 Outputs/Results/KPIs] TI: PM, Financial & Risk Management, Coordination & Monitoring TII: Physical Object [Skills Blueprint for the Use of Gen-AI in the Creative Economy; Address the Systemic Change with Gamified Learning Scenarios to Balance Digital Skills with Critical Thinking-Metacognition; Practice Ethical, Effective and Pedagogical Use of Gen-AI in Teaching&Learning; Skills Recognition] TIII: Communication, Dissemination & Branding of Achieved Results
▶Impact
-1PERMANENT EDUCATION INFRASTRUCTURE -40TRAINING TOOLS &SKILLS BUILDING ACTIVITIES -66SURVEYS, STUDIES, METHODOLOGIES, RESEARCH REPORTS & PUBS -31STRATEGIES, GUIDELINES, COMMON POSITIONS & RECS -17PROTOTYPES, INNOVATIONS, INDUSTRY SERVICES & CERTIFICATIONS -40PROJECT DRIVEN EVENTS -6PROJECT DRIVEN NETWORKS & LLL COMMUNITIES (KPIs: 60Employers; 120HED Students; 60Academics/Researchers; 30Experts; 180 Stakeholders; 30Press Members, 300Game Players, EUROPEANA, PACT FOR SKILLS, LOUVRE MUSEUM)