Digital STEAM for All – Empowering Secondary Schools and Girls in STEM through VR
Erasmus+ School EducationCooperation partnerships in school educationID: 2025-1-CY01-KA220-SCH-000350734
EC Contribution
€400,000
Consortium Size
10 orgs
Start Year
2025
▶Summary
The project aims to revolutionize STEAM education by integrating AI-driven adaptive learning, VR-based role-playing scenarios, and an interactive digital platform (STEAM Connect). It seeks to enha...
▶Objectives
The project aims to revolutionize STEAM education by integrating AI-driven adaptive learning, VR-based role-playing scenarios, and an interactive digital platform (STEAM Connect). It seeks to enhance teacher digital competencies, engage students in immersive STEAM experiences, and promote gender-inclusive STEM education. By fostering cross-country collaboration and policy recommendations, the project ensures long-term impact on digital education strategies across Europe.
Consortium (10)
🇨🇾 UNIVERSITY OF CYPRUSCY
coordinator🇨🇾 AMERICAN ACADEMY (LIMASSOL) PRIVATE SCHOOL LTDCY
partner🇹🇷 Antalya Toplumsal Gelişim DerneğiTR
partner🇪🇸 Consejería de Educación, Formación Profesional, Actividad Física y DeportesES
partner🇪🇸 CONSEJERÍA DE EDUCACIÓN, FORMACIÓN PROFESIONAL, ACTIVIDAD FÍSICA Y DEPORTESES
partner🇮🇸 KóraskóliIS
partner🇮🇸 KÓRASKÓLIIS
partner🇬🇷 MYKONOS INTERNATIONAL INITIATIVEGR
partner🇪🇸 UNIVERSIDAD DE SANTIAGO DE COMPOSTELAES
partner🇵🇱 Zespol Szkol Ogolnoksztalcacych nr 2 im. Karola Wojtyly w LeborkuPL
partner