Immersive Eye-tracking Consumer VR/AR Lab for Vocational Education and Start-ups

Erasmus+ VETSmall-scale partnerships in vocational education and trainingID: 2025-1-DE02-KA210-VET-000357923
EC Contribution
€600
Consortium Size
3 orgs
Start Year
2025
Summary

Our project will establish the EyeCon VR/AR Lab as a hub for cutting‐edge consumer research and vocational training. It integrates immersive VR modules and eye-tracking analytics into curricula to...

Objectives

Our project will establish the EyeCon VR/AR Lab as a hub for cutting‐edge consumer research and vocational training. It integrates immersive VR modules and eye-tracking analytics into curricula to boost digital skills for students, educators, and start-ups. The initiative fosters transnational collaboration and sustainable capacity building, bridging academic research with industry innovation.

Consortium (3)