▶Summary
Promote inclusion and digital innovation among vulnerable European youth through entrepreneurship in the field of the social economy -Empower vulnerable youth through social entrepreneurship -Trai...
▶Objectives
Promote inclusion and digital innovation among vulnerable European youth through entrepreneurship in the field of the social economy -Empower vulnerable youth through social entrepreneurship -Train in the use of 3D printers -Offer solutions to promote the inclusion of people with functional diversity through digital innovation. -Promote European values linked to inclusion, active participation of citizens and social commitment.
▶Activities
-Management -Prepare an inclusive guide of good practices on mental health aimed at young people in rural areas. -Prepare a compendium of energizing activities for learning how to manage the emotional balance of young people in rural areas. -Create infographics on relevant aspects of mental health care. -Create a website of resources for the education and reinforcement of the mental health of young people in rural areas. -Develop piloting. -Communicate and disseminate.
▶Impact
R.1.Management. R2.1 Training module for learning and knowledge about the social economy. R2.2 Learning and knowledge training module on entrepreneurship management. R3.1 Training module for the use of 3D printing. R3.2 Training module for the production of personalized devices for people with motor difficulties. R4.1 Piloting. R4.2 Youth creativity contest with 3D printers. R4.3 Website. R5.1 Dissemination and communication.