Towards Open Game Environments for Teams in Higher Education and Research
▶Summary
TOGETHER’s objective is to empower students to become agents of sustainable change, as envisioned in the GreenComp framework, through novel educational tools in the form of a hybrid serious game t...
▶Objectives
TOGETHER’s objective is to empower students to become agents of sustainable change, as envisioned in the GreenComp framework, through novel educational tools in the form of a hybrid serious game that allows both discipline-specific training and cross-disciplinary and international collaboration. We address GreenComp shortcomings by adapting it for higher education, implementing these tools at partner institutes, and evaluating their effectiveness to train students in sustainability competencies.
▶Activities
TOGETHER develops the TOGETHER hybrid serious game in which students from different disciplines and partner institutes together run a future-proof city, taking different roles. We integrate the game into five courses across partner institutes, create educational materials, provide eight educator workshops, collect and analyze data to study the effectiveness of the game in two academic papers, and organize eight local and one international outreach events to present our results.
▶Impact
-The TOGETHER hybrid serious game, an innovative, cross-disciplinary serious game, enabling students from diverse backgrounds to collaboratively tackle sustainability challenges while developing GreenComp competencies in a scalable, cross-institutional hybrid environment. -Implementation in five courses across universities reaching 500 students. -Publication of 2 papers focusing on the evaluation of the TOGETHER game. -Educational materials, eight educator workshops, and six outreach events.