ESCAPE: Educating Schools through Creative and Active Play for SDGs

Erasmus+ School EducationCooperation partnerships in school educationID: 2025-1-SE01-KA220-SCH-000351201
EC Contribution
€2,500
Consortium Size
6 orgs
Start Year
2025
Summary

The ESCAPE project aims to enhance digital gamification skills among teachers, integrate Sustainable Development Goals (SDGs) into school education, and promote game-based learning through escape ...

Objectives

The ESCAPE project aims to enhance digital gamification skills among teachers, integrate Sustainable Development Goals (SDGs) into school education, and promote game-based learning through escape games. It will train 30 educators who will mentor 120 more, develop 18 multilingual escape games, and establish a Digital Hub as an Open Educational Resource (OER). The project fosters innovation, inclusivity, and sustainability in European education.

Consortium (6)